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August 5, 2008
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NIKON CORPORATION
NIKON D50 10/200 second F/4.5 40 mm 800 Dec 22, 2007, 12:13:27 PM Share
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Just play with it, just about anything you can do with paint can be fixed easily, even if it means spending more time. You just get used to what you can do with the paint by using it, and by learning to work through any frustration it causes. Once you get used to a medium you can figure out how you work best with it, whether there's a lot of planning and mapping out, or you just go.
Sorry this is so long and involved, I'm really bored and you got me thinking about my process which led to this little ramble... <3
And most of drawing is your ability to observe, which I think is really a learned skill that comes by doing. People are intimidating, I think, not only because they're alive and they will undoubtably move a bit (if you're working from life), but because we identify with people. and we're so used to seeing them all the time it can be hard to really break them down to the shapes and lines and colors. There's also a lot of ideas that are kind of instilled in us about how people are supposed to look -- skin colors, the shape of eyes, how lips are shaped, noses, ears, etc., and that stuff can screw you up when you're actually trying to render a face.
For me, the best way to go about drawing (people or otherwise) is to look at what you're going to draw for a minute before I actually do anything to try and really get the shape into my brain. And then when I start to draw I still look mostly at what I'm drawing, and less at what I'm doing. I sketch in the gesture -- a quick, loose rendering of the outline of the subject. Then I go in and clean up the shapes a bit - make them more precise. Then I look for the shadows and highlights. I usually squint my eyes to see where the major value changes are because it cuts out all the distracting details and lets you focus more on how the light hits (or doesn't hit) different planes. And then again, I keep looking at the picture as I go in and add the details into the shapes and planes that I've created.
Working from big to small, loose to tight is generally less frustrating and more reliable than starting with the details and trying to put in the rest around them (for example, drawing an eye first, and then trying to draw the face around the eye). It also just helps to draw with a light hand because then you don't have to worry so much if you mess up, and you won't end up with dark outlines around things. Mostly, though, it's observation and practice.
You can use pencils, fingers, rules, whatever you have handy to figure out the relative sizes of and distances between features (for example, some general rules of thumb (although not true for a number of people): the distance between the eyes is the same as the width one of the eyes, the center of the eye is at the middle of the length of the head (also the point where the top of the ear attaches to the head), the widest part of the face is the five times the width of the eye, the distance from the hairline to the brow line is the same as the distance from the brow line to the underside of the nose, is equal to the distance from the underside of the nose to the bottom of the chin. It's a straight line from the center of each eye to each edge of the (relaxed) mouth. The list goes on).
So yeah, work overall first, and then put in the details, keep looking at your subject constantly, and practice as much as you can. That's the gist of it.
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